Detailed description |
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Currently, need approximately 10 data points for inverse dynamics
(and probably inverse kinematics), even when doing
statics and should only need 1 data point.
This is incredibly frustrating to a new user (us a few weeks back)
as there was no rhyme or reason to this illogical crash.
Proposed solution:
If 1 data point, use this value for entire motion.
If 2 data points, use linear interpolation.
If 3 data points, use quadratic interpolation.
If 4 data points, use cubic interpolation.
If 5 or more data points, use cubic splines. |
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